viernes, 13 de abril de 2012

Nueva versión del emulador de N64: NICE v2.0.4(Final)

Tenemos nueva revisión del emulador de Nintendo 64 NICE. En esta ocasión tenemos la versión NICE v2.0.4 que trae bastantes cambios y mejoras.

A continuación os listo los cambios de la nueva versión:

NICE64 v2.0.4(Final) Release

Core Changes & Fixes 

  • Remove a well hidden bug from dialog
  • maybe it is the cause of some weird issue
  • remove combo preload, so far no issue
  • major update to MyROM_Properties.ini (must read forum post before upgrade)
Minor update to class style

Change audio length spec, Mario Tennis seems to violate it (experimental change)

  • so far, no issue with re-spec

Re-write looping check handling during VI interrupt

  • lower the check limits base on timing control
  • appropriate reset base on timing control
  • reset exception counter
  • help timing sensitive games e.g. Turok Dinosaur Hunter, Re-Volt etc
Re-design and re-write core audio handling

  • fix TGR music audio skipping  (read gamenote in NICE64_Readme)
  • fix In-Fisherman SP DMA Read error
  • fix South Park Rally no audio and slowdown
  • remove tempfix for above 3 games

Implement new ini read / write logic

  • reduce unnecessary write  to ini by > 50%

Fix Nushi Zuri 64 - Shiokaze ni Notte for the following issues:

  • game start in interpreter mode if run after emu startup
  • game crash immediately if it is the same as previous game
  • game pickup previous game rom settings instead of its own rom settings
  • remove buggy tempfix

Fix NFL QBC 2000 settings (read gamenote in NICE64_Readme)

Use CF=2 & Speedup=2X for Forsaken

Fix Fighting Force 64 lost audio during gameplay - finally :)


Plugin Changes & Fixes 


NICE64 Audio:

Other Changes & Fixes 

Add DO & DONT for multiple emu window switching in NICE64_Readme

Add Top Gear Rally gamenote in NICE64_Readme

Add NFL QBC 2000 gamenote in NICE64_Readme

Update MyROM_Properties.ini

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